Here's my map donation. I made it large, but for good reason. This map will teach players how to grapple around more efficiently, since movement around the map is essential to start racking up some kills. The map teaches classic knifing skills as well. If you look at the platforms, there are many areas that would work well on classic. I'm hoping that players can learn to blend skills from each game type into their knifing strategy through this map.
Take note that the spawns are 32x32, rather than the traditional 16x16. This is done for a few reasons. 16x16 platforms are far too easy for people to camp and wait for their opponents to jump at them. With the 32x32s, players have more breathing room. They have more choices of attack, as well as more choices of escape. With the 32x32s, players can face off with each other more frequently, rather than being on separate platforms most of the time. I'm not trying to say the 32x32 spawns are better, they're just a nice change up from more traditional maps.
I've hosted this map as a "sudden death" (unlimited lives) Grapple Knife TDM a few times, asking people to critique it as they played. Most people loved it, Dante humped it for a good 10 minutes, but a couple people said they didn't like the fact that the map was much bigger than they were used to. They said it took too long for them to get across the map to another player. At the time, there weren't very many people on the server. On Sanctus's, I'm guessing there is an average of about 12 knifers, at least, playing. In this case, the distance between players shouldn't me much of a problem. Keep in mind that you can get across the map in five seconds with the grapple, anyways.
I hope you all like it! Please reply with some feedback, including suggestions.