Recent Posts

Pages: 1 ... 3 4 [5] 6 7 ... 10
41
Map Donations / Re: Donation of Map : To AoKE
« Last post by Ardenlo7 on November 24, 2013, 09:44:26 am »
SORRY 6 PHOTOS!
42
Map Donations / Donation of Map : To AoKE
« Last post by Ardenlo7 on November 24, 2013, 09:43:32 am »
43
Suggestions / Re: GUI for...
« Last post by Ardenlo7 on November 24, 2013, 07:58:06 am »
Please reply to this.
44
Suggestions / GUI for...
« Last post by Ardenlo7 on November 23, 2013, 05:54:04 pm »
A thought I had was to have a nice GUI for voting on maps, the players could see the bar of votes, vote down or vote up and once they vote it'd be sent to the site, I thought it would work well, and you could have decals of the map (4 at limit)  around the map (far out) and they could see which to vote on!
45
Map Donations / Big Steve's Big Grapple Knife Map
« Last post by Big Steve on November 23, 2013, 04:41:38 pm »
Here's my map donation. I made it large, but for good reason. This map will teach players how to grapple around more efficiently, since movement around the map is essential to start racking up some kills. The map teaches classic knifing skills as well. If you look at the platforms, there are many areas that would work well on classic. I'm hoping that players can learn to blend skills from each game type into their knifing strategy through this map.

Take note that the spawns are 32x32, rather than the traditional 16x16. This is done for a few reasons. 16x16 platforms are far too easy for people to camp and wait for their opponents to jump at them. With the 32x32s, players have more breathing room. They have more choices of attack, as well as more choices of escape. With the 32x32s, players can face off with each other more frequently, rather than being on separate platforms most of the time. I'm not trying to say the 32x32 spawns are better, they're just a nice change up from more traditional maps.

I've hosted this map as a "sudden death" (unlimited lives) Grapple Knife TDM a few times, asking people to critique it as they played. Most people loved it, Dante humped it for a good 10 minutes, but a couple people said they didn't like the fact that the map was much bigger than they were used to. They said it took too long for them to get across the map to another player. At the time, there weren't very many people on the server. On Sanctus's, I'm guessing there is an average of about 12 knifers, at least, playing. In this case, the distance between players shouldn't me much of a problem. Keep in mind that you can get across the map in five seconds with the grapple, anyways.


I hope you all like it! Please reply with some feedback, including suggestions.
46
Map Donations / Map Donations
« Last post by Supreme Wolf on November 22, 2013, 10:02:26 pm »
Ok. So here are 3 maps I made. Mainly made for a Grapple Warfare kind of battle. (Third map, the Spawn will be in the outer corners if it is used)
47
Map Donations / Map donation.
« Last post by DragonoidX on November 22, 2013, 10:01:29 pm »
Map donation.





There's grapples and knives above the spawns incase you drop one which I do quite often.

It goes downwards instead of upwards with the height difference so the center is lower then the spawns, you actually grab quite a lot of speed on this.
48
Map Donations / Re: Classic Knife Map
« Last post by DragonoidX on November 22, 2013, 09:50:57 pm »

^for those of you who are too lazy to click the first link.

I personally don't like it, the strange little random lines and the fact that theres so many colors puts me off
49
Map Donations / Re: Donation of Map : To AoKE
« Last post by DragonoidX on November 22, 2013, 09:43:04 pm »
Looks good for classic knifing
50
Map Donations / Classic Knife Map
« Last post by Cyber on November 22, 2013, 09:41:55 pm »
Pages: 1 ... 3 4 [5] 6 7 ... 10