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Messages - Mustang

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1
Datablocks / Re: Extended Keycard Set (By Mustang)
« on: November 28, 2013, 08:29:52 pm »
This topic is rather old, and the link is broken. I will be in the process of fixing the link and correcting it. kthxbai.

2
Honestly, your avatar makes no sense. But your sig is pretty funny.
[I don't understand why people make fun of Kalphiter so much D;]

3
Off Topic / Re: Real Life Pictures
« on: March 31, 2013, 03:26:49 am »
My phone doesn't take pictures. It's an olde nokia phone...

Btw, Erupter, you look like Luke Skywalker on steroids. It's a compliment o.o

4
Off Topic / Mustang's Perrenial Mod: Death Journey (DEV)
« on: March 31, 2013, 03:24:09 am »
Before you go around asking 'Oh, whatdahell is this perrenial' or 'hey where can I get some of this' just visit the little known site of Google.com and do a search.

I have just began working on a mod for Badspot's 'Perrenial' which adds a few more levels to the current prototype, and pretty much wraps up where you left off (in the ocean >.>)

Anyways, once you obtain the ground pound and mario-type block-breaking capabilities, you have the option to go back to the beginning of the woods, which yields an entrance to the underground city- a civilization long gone. Navigating the city, you must plunge into a hellish world filled with demons (a.k.a. insects) and monsters (a.k.a. crabs and such), and find your way back to the surface.

Advantages: Gives a dangerous-but-fun adventure through hell, but serves as a shortcut to the temporary end of the game.

This is currently in development. If you want to at least experience what Perrenial is like, check it out on Badspot's website. I have no current social media to track my progress.

Cool screenshots:

--- Jumping from building to building in Underground City ---



--- Same exact story with this one ---



--- A nice trip to hell (Incomplete)/Jumping feet-first into hell ---



--- .... And my annoying-ass modif. of the title screen, completed with blue link's lowres megusta faec ---



Have a good one, Kids!

5
Off Topic / Special Encounters with Badspot (himself)
« on: March 31, 2013, 02:43:07 am »
Okay, So I've recently been emailing Badspot regarding his in-development game Perrenial, which can be found on his website. (badspot.us). For the first time In my life, I actually made chat contact with Eric, which is a very uncommon thing to happen.

I started this topic for people to post any of their encounters with Badspot, so go ahead.
Post away.

(long time, no see)

PROOF:






Only contact ever made.

BTW, I blanked out certain things due to private issues and to prevent any kind of disclosure of date/name/locale.

6
News / Re: -{The Audition Is Here!}-
« on: September 16, 2012, 08:39:51 am »
These times should be updated, as they are very confusing. I don't even think i'll ever find the right time to audition. I got Sunday 16, Monday 17, or Tuesday 18 free, so during those times I could audition.

7
Datablocks / Re: Extended Keycard Set (By Mustang)
« on: September 08, 2012, 08:00:15 am »
Actually, I got banned from the forums around v12 for 'posting without paying', if you get what I mean...

8
Datablocks / Extended Keycard Set (By Mustang)
« on: September 04, 2012, 11:00:47 am »
So, everybody knows the add-on 'Item_Keycard', commonly used in all sorts of Jail RPs, right? So, have you ever wished that there were more colors than just Red, Yellow, Green, and Blue? Well, here I am with 6 new keycard colors, complete with events!

Image(s):



Contains the following:
Purple Keycard
Orange Keycard
Grey Keycard
Cyan Keycard
Brown Keycard
Black Keycard


Usage:
Event a brick in this way (Example) :
Code: [Select]
Enable :: Delay :: Input                       :: Target   :: Output        :: Arguments
1      :: 0     :: OnKeycard(Color)Hit         :: Player   :: addItem       :: Gun

Credit:
Demain (10334) for the Item_Keycard add-on
Mustang (17617) for the Extension (this)

Future Updates:
If this becomes somewhat hot, I will make a customizable keycard, complete with RTB prefs to make it admin only, other things like that. Unfortunately, I cannot make a customizable color, due to the color shifting forcing a complete crash of the server, and leaving the keycard color just as black.


Download:
https://dl.dropbox.com/u/82925947/Item_KeycardExtended.zip



9
Off Topic / Re: Show some swag! (like avatar, signature, etc.)
« on: August 27, 2012, 06:58:17 am »
My signature and avatar are already too much swag to handle. Like the sun.


10
Off Topic / Re: The forums are so quiet
« on: August 27, 2012, 06:56:15 am »
Because there are very few members, and since many of them are hardly ever online, all forums are going to be quiet, except for the Blockland forum, since the entire forum is comprised of Blocklanders, nearly over 30k.

11
Registration / Re: [How do you want to be contacted?]
« on: August 23, 2012, 04:40:42 pm »
BL_ID: 17617
Checking the forum/Messages

12
Registration / Re: [Registration Part 2]
« on: August 21, 2012, 02:14:53 pm »
Name: Mustang
Audition Request: Classic

13
Registration / Re: [Registration Part 1]
« on: August 21, 2012, 02:14:29 pm »
Name: Mustang
Skill Level: 7.1
Who referred you to AoKE?: Sanctus Rem, Wrapperup, Oak
Are you willing to audition to get in?: Yessir.

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